Senior concept artist and illustrator Kekai Kotaki joins us this week to discuss the early beginnings of his career in art, drawing inspiration from all different sorts of media, his experience with education and learning, and lots of juicy discussion about artists and video games we love.
Read MoreConcept artist, VFX artist, and architectural designer Victor Bonafonte joins us this week to discuss his role in the recent Unreal Engine 4 demo Rebirth, which he art directed and collaborated on with Quixel. We also talk a bit about how he’d originally started out in architecture and music, and how his company Beauty and the Bit came to be.
Read MoreConcept artist Michael Franchina joins us this week to discuss his unique approach to sketching, tons of short stories, books, and media which inspire his creativity, and we dive deep into the mysterious process of time management. Strap in!
Read MoreIllustrator, painter, and concept artist Atey Ghailan joins us this week to discuss his deep-rooted love of anime, where his influences come from, getting his big break working at Riot Games, and most importantly, our obsession with corgis.
Read MoreComic artist and freelance illustrator Daniel Warren Johnson joins us this week to tell us his origin story, working various odd jobs, and finally taking the leap of faith to become a full-time artist. If you’re a creative on the brink of wanting change in your life, this episode is going to be perfect for you!
Read MoreIllustrator and art director Daniel Savage joins us this week to discuss how he got his start in the industry, the challenges of discovering his own style and how it’s led to unique community-driven projects like Yule Log, and the intricacies, benefits, and occasional downsides to freelancing.
Read MoreLegendary illustrator and art director Mike Yamada tells us about his education at Art Center and the decade he spent working with Dreamworks. Mike also shares his love for creative passion, some insight to the process and tools he uses, as well as some of his favorite books. We also discuss his experiences going to Comic-Con and a bit about his odd work/life balance.
This episode is sponsored by MAXON. For this month of August only, MAXON is running an online special -- If you purchase Cinema 4D by August 31, you will also get the newest version of Cinema 4D R17 absolutely free. In addition, you get FREE premium access to Cineversity tutorials and resources. Find out more by visiting maxon.net
This episode is also brought to you by Squarespace. Sign up with code TCP for a 30-day free trial and 10% off!
Read MoreThis week we’re honored to have on Kenny from the directing trio Shynola, where he makes a very rare appearance to tell us the story of Shynola’s formation, the importance of filtering your feed of creative inspiration, and the importance of having an opinionated and sometimes critical voice.
Read MoreMaster illustrator and painter Dan LuVisi returns once again for our first Part 3 episode in which we dig super deep to discuss the importance of truly speaking your mind, how his relationship with his father has affected his career as an artist, and how we react when people steal or copy our work.
Read MorePhilippines-based designer Dan Matutina joins us this week to share some wonderful insight into Filipino culture, what it’s like to regularly work for clients around the world, and how he got his start in the industry by watching cartoons.
Read MoreNonplayer comic creator Nate Simpson joins us this week to discuss how he got his start in the industry, modern entertainment and remix culture, and the concept of ‘finding your reef.’
This episode is (not actually) brought to you by Chipotle and our good friend Steven Spielbro.
Read MoreConcept designer, illustrator, and music maker extraordinaire Alex Mandradjiev joins us this week to share some information about his influences, including David Fincher and John Carpenter, his thoughts on modern art education, and the power of nostalgia and originality.
When we reference the 'previous podcast,' we're talking about an earlier episode we recorded with Alex which got corrupted.
Additionally, we opted not to use Lights Out as the banner image for this episode, even though we discuss it during the conversation.
This episode is brought to you by Maxon
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Adi Shankar, the mastermind producer of films such as Dredd, The Grey, and Killing Them Softly joins us this week to talk about his early start in the industry, the complicated business of financing a film, handling peer pressure and the importance of being your authentic self.
Adi also shares a lot of wonderful details about his Bootleg Universe, which independently recently released a very R-rated POWER/RANGERS reboot, as well as a Punisher short starring Thomas Jane, and a Dredd cartoon series.
This episode is brought to you by Maxon, who will be hosting a great booth at this year's NAB Conference in Las Vegas from April 13 - 16. Check out all of the presentations, participate in a live chat, sign up for raffles, and more at C4DLive.com.
Read MoreRenowned illustrator and designer Tuna Bora joins us this week to share stories about her upbringing, how technology both helps and hinders her work process and everyday life, who some of her biggest inspirations are, and the challenges associated with being in a directorial position.
We dig super deep into the chaos of freelancing, and the struggles of determining the right rate, getting internships and a start in the industry, and the big headache of health insurance. Toward the end, we celebrate Chipotle and learn about Andrew's experimental holiday Chipotlent.
Read MoreMonument Valley lead designer Ken Wong joins us this week to discuss the current state of the video game industry and video games as an art form. We speak in depth about the process behind creating Monument Valley, and some of the challenges he and his team at UsTwo faced along the way. This eventually leads us down the rabbit hole of Ken’s creative influences, many of which are classic films.
Read MorePortland-based designer Aaron Draplin of Draplin Design Co. joins us this week with incredible energy and enthusiasm, to tell us the story of his journey in art. We cover everything from family and the profound influence Aaron’s father had on his life, to running a business, and dealing with criticism and haters.
Read MoreAdventure Time background artist GHOSTSHRIMP joins us this week to explore his journey of working remotely from the woods of Vermont. We discuss the change of environments he’s undergone while working on adventure time in LA and his intense focus to accomplish his goals in life. Lastly we talk about what he’s up to these days with his latest passion – the GHOSTSCOUTS Training Camp.
Read MoreGreg Gunn, a designer and creative director at Blind, joins us this week for a wonderful conversation about his early artistic adventures with graffiti, his experiences with and opinions regarding art school, and offers insight about his upcoming projects and aspirations
Read MoreLegendary designer Olly Moss joins us this week for the episode you've all been waiting for. Olly is an old friend of mine who I watched grow and achieve artistic celebrity status right before my eyes. Olly shares a ton of info about his upcoming game Firewatch, as well as reminisces on some good times we had at Prologue back in the day.
We talk a ton about the nuances of being a creative and the silly things we find ourselves attaching value to, as well as a ton of discussion about Batman and his recent involvement with the franchise. Last but certainly not least, Olly tells us all about his arch-nemesis – Olly Murs!
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