Concept artist Marco Nelor joins us this week in a massive two-part episode to discuss everything from food, to authenticity of art, being a freelancer, and the hype behind reaching your artistic goals.
Read MoreIllustrator, painter, and concept artist Atey Ghailan joins us this week to discuss his deep-rooted love of anime, where his influences come from, getting his big break working at Riot Games, and most importantly, our obsession with corgis.
Read MoreLegendary concept designer and educator Anthony Jones (AKA Robotpencil) joins us for the third time this week to share a bunch of new information about his newly released book Heaven's Hell which we discussed last time he was on the show, some insights and adventures related to his worldwide Creative Juice Expo, and toward the end we reveal some exclusive tidbits about the new educational platform we're starting called Learn Squared.
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Read MoreConcept artist and vehicle designer Benjamin Last joins us this week to share his continent-spanning career in the automotive industry, working with massive companies such as Cadillac, Chevrolet, and GMC to name a few. We have a good back and forth about his processes for approaching different tasks, the age-old argument of 2D vs 3D, and where his allegiance lies.
In working around the world, Benjamin has had a ton of amazing experiences, in all kinds of different cultures and countries – many of which he shares over the course of our discussion.
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Read MoreHere’s Part 2 to our monstrously long conversation with Gavin Rothery. Picking up right where we left off in Part 1, we discuss the emotional power of a great film, shout out tons of book recommendations, and the importance of a good story to any film or game.
Read MorePostPanic founder, director, writer, and designer Mischa Rozema joins us to tell us the origins of his world renowned VFX & film production studio located in Amsterdam, the short film “Sundays” they’ve been working on for the past few years, and the process of developing the short into a Hollywood feature.
Read MoreVeteran concept artist Derek Stenning stops by to talk with us about the process of producing his phenomenal book 'Born In Concrete', as well as fine tuning the work/life balance of being a husband, father, and creative artist.
Read MoreThe incredible Anthony Jones comes back for Part 2 with a vast array of new wisdom, on topics such as managing productivity, his amazing Kickstarter book Heaven’s Hell, and the challenges of implementing
criticism into your own work. Stay irie, mon.
Jeff Simpson, an illustrator/concept artist based in Montreal Quebec joins us this week to share his influences and process. He is currently employed at Eidos Montreal as concept artist.
Read MoreVaughan Ling is a concept designer specializing in Vehicles, Environments and Props using 2D and 3D tools. He has extensive experience in Film, AAA videogames, TV, Toys, Automotive, Naval, Theme parks, Documentaries and Advertisement. Lots of car talk this episode :)
Read MoreJan Urschel is a freelance art director, concept designer and illustrator working in the entertainment industry, designing for feature films and video games. Clients include: Warner Bros, Lucasfilm, Marvel, EA, Sony, Ubisoft, LucasArts, Cloud Imperium Games, Psyop etc.
Read MoreOur guest this week is the talented concept artist, James Zapata. James is a self-taught illustrator and concept artist, who has produced projects for Applibot and Wizards of the Coast.
Every artist has their own path and struggles, and James discusses his personal choices and decisions that helped guide him along his career path. James is a great example of how to push through and learn from both sides of the creative spectrum. We also discuss his future goals and endeavors a bit, as there are many more triumphs ahead for James.
Read MoreThis week's podcast brings the opportunity to chat with Anthony Jones, an amazingly talented concept artist among the entertainment industry. Anthony has worked on many levels of this industry from movies, toys, commercials, and video games. Most recently, he began the process of creating his own collector's edition book, titled "Heaven's Hell", which will be released in the near future.
In this episode, Anthony and I discuss his personal perspective on our industry, recommendations on how to sustain a successful freelance career, and the journey of launching a book of his collective work thanks to funding by Kickstarter.
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