Composer Gil Talmi joins us this week to discuss how his father (also a composer) impacted his relationship with music, his decision to work on socially-conscious films, why he loves New York, and how important trust is between partners during the creative process.
Read MoreDesigner Min Shi joins us this week to discuss the surprisingly short story of her journey in the industry, working her way up to a job at Elastic after only two years, some of the films, artists, and cinematographers who inspire us, and where the trajectory of her career might be headed.
Read MoreAndrew finally joins an episode on our bicentennial (and Ash’s birthday!) to discuss what exactly it is that he does, how staff life has been treating him the past couple years, some info about his recent and upcoming projects, and some fond memories of podcasts past.
Read MoreSpider-Man: Into the Spider-Verse art director Patrick O’Keefe joins us this week to discuss his experience of working on the film with tons of other incredible artists and the process of capturing that lightning in a bottle. We also dive into his background, and how he got his start in the industry, as well as some juicy Flat Earth conspiracies. Co-hosted by Olaf Blomerus.
Read MoreComposer Kyle Preston joins us this week about where his inspiration comes from, his how his background in astrophysics influenced his music, and finding balance between his work and personal life.
Read MoreCollective Commentaries is a series in which we chat with a guest as we watch some of our favorite films. Watch along with us in our third episode, as Akira experts Joe Peacock and Neil Leslie join us to discuss Katsuhiro Otomo’s masterpiece.
Read MoreNaughty Dog UI designer and illustrator Alexandria Neonakis joins us this week to share some stories about working on The Last of Us, her experiences in getting a visa to work in the United States, and the influence nostalgia has on her work.
There’s also a ton of pop culture talk in this episode, including some of our favorite films and games. And thanks John Sweeney for the Godfather shoutout!
** Up spoilers around 1:27:00 **
** Interstellar spoilers around 2:00:00 **
** Lost spoilers around 2:13:00 **
** Black Mirror spoilers around 2:19:00 **
London-based composer Angus MacRae joins us this week to discuss the power a musical score has in a film, an interesting look into his process, and how he deals with the incredible amount of distractions we’re all faced with on a daily basis.
Banner artwork and design by Adam Flyn
Read MoreSaman Kesh, the award winning director behind the fantastic Luv Deluxe and ‘twerk bot’ music videos, the short film Controller, and many, many more joins us this week to discuss his love for film and directors’ philosophies he holds dear to his own. He also discusses how to deal with criticism as well as his education at Art Center and his struggles to fit into the conventional film format.
This episode is brought to you by Audible. Sign up for a free audio book and a 30 day free trial here.
Read MoreMy longtime friend Jon Wayshak joins us this week to discuss his career as a comic artist and illustrator, his influences and how he got his start in the industry, and distinguishing a unique style, which sometimes requires pulling influence from different mediums such as music and film. Also, comics. A lot about comics.
This episode is brought to you by Audible. Sign up for a free audio book and a 30 day free trial here.
Read MoreMy longtime friend Jon Wayshak joins us this week to discuss his career as a comic artist and illustrator, his influences and how he got his start in the industry, and distinguishing a unique style, which sometimes requires pulling influence from different mediums such as music and film. Also, comics. A lot about comics.
This episode is brought to you by Audible. Sign up for a free audio book and a 30 day free trial here.
Read MoreJan Urschel is a freelance art director, concept designer and illustrator working in the entertainment industry, designing for feature films and video games. Clients include: Warner Bros, Lucasfilm, Marvel, EA, Sony, Ubisoft, LucasArts, Cloud Imperium Games, Psyop etc.
Read MoreDavid Levy, aka Vyle Art, has nearly 15 plus years of industry experience working on multiple large title films and video games as a leading international concept artist. David originally began his studies in industrial design and architecture in France and the Netherlands. Since then, David has used his masterful skills to contribute to such game projects as Prince of Persia 3 and Assassin's Creed, while also working on films like Tron Legacy, The Thing, Prometheus, and Ender's Game.
Building his career in various stages, David has taken many risks and continuously pushed himself to get the most out of himself and his work. With big risks, comes big rewards.
This week we have the mighty Ben Hibon on board to discuss his career path and his creative journey to get there. We touch on topics of creativity, taste, talent, business, strategy, work life balance and achieving childhood dreams and goals.
Read More