Posts tagged film
Ep. 197 - Patrick O'Keefe

Spider-Man: Into the Spider-Verse art director Patrick O’Keefe joins us this week to discuss his experience of working on the film with tons of other incredible artists and the process of capturing that lightning in a bottle. We also dive into his background, and how he got his start in the industry, as well as some juicy Flat Earth conspiracies. Co-hosted by Olaf Blomerus.

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Ep. 106 - Alexandria Neonakis

Naughty Dog UI designer and illustrator Alexandria Neonakis joins us this week to share some stories about working on The Last of Us, her experiences in getting a visa to work in the United States, and the influence nostalgia has on her work.

There’s also a ton of pop culture talk in this episode, including some of our favorite films and games. And thanks John Sweeney for the Godfather shoutout!

** Up spoilers around 1:27:00 **
** Interstellar spoilers around 2:00:00 **
** Lost spoilers around 2:13:00 **
** Black Mirror spoilers around 2:19:00 **

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Ep. 78 - Saman Kesh

Saman Kesh, the award winning director behind the fantastic Luv Deluxe and ‘twerk bot’ music videos, the short film Controller, and many, many more joins us this week to discuss his love for film and directors’ philosophies he holds dear to his own. He also discusses how to deal with criticism as well as his education at Art Center and his struggles to fit into the conventional film format.

This episode is brought to you by Audible. Sign up for a free audio book and a 30 day free trial here.

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Ep. 77 - Jon Wayshak

My longtime friend Jon Wayshak joins us this week to discuss his career as a comic artist and illustrator, his influences and how he got his start in the industry, and distinguishing a unique style, which sometimes requires pulling influence from different mediums such as music and film. Also, comics. A lot about comics.

This episode is brought to you by Audible. Sign up for a free audio book and a 30 day free trial here.

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Ep. 77 - Daniel H. Wilson

My longtime friend Jon Wayshak joins us this week to discuss his career as a comic artist and illustrator, his influences and how he got his start in the industry, and distinguishing a unique style, which sometimes requires pulling influence from different mediums such as music and film. Also, comics. A lot about comics.

This episode is brought to you by Audible. Sign up for a free audio book and a 30 day free trial here.

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Ep. 22 - David Levy

David Levy, aka Vyle Art, has nearly 15 plus years of industry experience working on multiple large title films and video games as a leading international concept artist. David originally began his studies in industrial design and architecture in France and the Netherlands. Since then, David has used his masterful skills to contribute to such game projects as Prince of Persia 3 and Assassin's Creed, while also working on films like Tron Legacy, The Thing, Prometheus, and Ender's Game. 
 
Building his career in various stages, David has taken many risks and continuously pushed himself to get the most out of himself and his work.  With big risks, comes big rewards.

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