An Unforgettable Conversation between Craig Mullins and Ash Thorp. Discover their unique takes on art, the enigma of the red-haired girl from Frozen, and the state of humanity. A must-watch episode you won't want to miss!"
Read More2D and 3D concept artist Arsen Asyrankulov joins us this week to discuss his unique creative style and workflow, his interesting artistic journey, and all of the various influences which have culminated in his beautiful art.
Read MoreAll-around artistic mastermind Glyn Dillon joins us this week to discuss his experiences working on multiple Star Wars films as a costume designer and concept artist, how his career has progressed throughout the years, and how his love of comics has played a big part of his artistic endeavors.
Read MoreConcept artist Steve Wang joins us this week to discuss his path through different art schools, how he’s grown as an artist and freelancer, and how he plans to adapt his creative style to achieve the goals he’s set out for himself as a creative.
Read MoreThe moment you’ve all been waiting for...the almighty Vitaly Bulgarov returns to the podcast after 6 YEARS to share all the new wisdom he’s learned since his last appearance on the show. We cover all sorts of subjects including books, films, artificial intelligence, and beyond. This is an absolute monster of an episode, clocking in at over 3 hours, so strap in and get ready for some hardcore inspiration.
Read MoreConcept artist, VFX artist, and architectural designer Victor Bonafonte joins us this week to discuss his role in the recent Unreal Engine 4 demo Rebirth, which he art directed and collaborated on with Quixel. We also talk a bit about how he’d originally started out in architecture and music, and how his company Beauty and the Bit came to be.
Read MoreConcept artist Michael Franchina joins us this week to discuss his unique approach to sketching, tons of short stories, books, and media which inspire his creativity, and we dive deep into the mysterious process of time management. Strap in!
Read MoreNaughty Dog concept artist Eytan Zana joins us this week to discuss his love of traveling, his experiences creating and playing video games, finding inspiration in different realms of entertainment, and how to deal with negative feedback loops in social media.
Read MoreConcept artist Paul Chadeisson joins us this week to share his unique stance on being a freelance artist, the lessons he learned from launching his own video game company, and how becoming a teacher has influenced his process and way of thinking about his art.
Read MoreConcept artist Marco Nelor joins us this week in a massive two-part episode to discuss everything from food, to authenticity of art, being a freelancer, and the hype behind reaching your artistic goals.
Read MoreConcept artist and Learn Squared co-founder Maciej Kuciara joins us once again to give us an update on what he’s been up to, sharing some of his growing pains and life lessons to work at your maximum output, and a bit about his personal projects and where he plants to take them in the future. #bidetclub
Read MoreConcept artist and illustrator Justin "Goby" Fields joins us this week to discuss the humble beginnings of his career, the profound effect his friends and family have had on his success, and how some of his earliest influences have shaped his work and personality over the years.
Read MoreThis week's episode is a live recording from Industry Workshops event held in London this past August. We're joined by video game and film concept designer Mike Hill, where we discuss the organic chemistry which goes into interpreting his favorite films, the rigorous process he goes through for creating his functional concept designs, and the psychology and careful consideration behind creating a powerful work of art.
Read MoreLegendary concept designer and educator Anthony Jones (AKA Robotpencil) joins us for the third time this week to share a bunch of new information about his newly released book Heaven's Hell which we discussed last time he was on the show, some insights and adventures related to his worldwide Creative Juice Expo, and toward the end we reveal some exclusive tidbits about the new educational platform we're starting called Learn Squared.
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Read MoreConcept artist extraordinaire Brad Wright joins the show this week to discuss how he got his start in the field of art. We go in-depth into his role at Creative Assembly on Alien: Isolation and his love of the franchise. We also discuss his passion and love for Frank Herbert's Dune and how he might someday like to bring that project to life as he sees it.
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Read MoreConcept artist and vehicle designer Benjamin Last joins us this week to share his continent-spanning career in the automotive industry, working with massive companies such as Cadillac, Chevrolet, and GMC to name a few. We have a good back and forth about his processes for approaching different tasks, the age-old argument of 2D vs 3D, and where his allegiance lies.
In working around the world, Benjamin has had a ton of amazing experiences, in all kinds of different cultures and countries – many of which he shares over the course of our discussion.
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Read MoreSenior concept designer at Bungie, Joseph Cross joins us this week and shares a boatload of his artistic influences ranging from films, music, books, and artists, what it’s been like working on the hit new game Destiny and the talented folks at Bungie, and collecting film-related goodies on eBay.
Read MoreNaughty Dog concept designer John Sweeney joins us this week for an epic conversation, where we discuss the cost of education and the rise of Gumroad, the incredible opportunity of being able to work with talented artists on games like The Last of Us, the ethics of photobashing, and the future of virtual reality.
Read MoreThe masterful Maciej Kuciara returns for an epic Part 2, exactly 364 days since his last visit. He shares his thoughts on the recent rise of the tutorial marketplace Gumroad, his journey in practicing Jiu Jitsu, and some great info about his upcoming book Showtime (which looks mind-blowingly awesome).
Read MoreHere’s Part 2 to our monstrously long conversation with Gavin Rothery. Picking up right where we left off in Part 1, we discuss the emotional power of a great film, shout out tons of book recommendations, and the importance of a good story to any film or game.
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