Patrick shares tales from his career, recounting his first big break and the surreal experience of creating iconic TV title sequences, including True Detective. He offers insight into the blend of creativity and practicality that drives his work.
Read MoreVisual development artist, illustrator, and architect Thomas Dubois joins us this week to discuss the joys of reading physical books, finding his passion through work, and his love and connection to architecture and how it’s influenced his filmmaking process.
Read MoreArt director Claire Fleming joins us this week to discuss some of the fascinating lessons and concepts she’s learned from working in the industry, what it’s been like working with master filmmakers like Steven Spielberg and J.J. Abrams, and provides some excellent advice for those looking to break into the industry.
Read MoreSpider-Man: Into the Spider-Verse art director Patrick O’Keefe joins us this week to discuss his experience of working on the film with tons of other incredible artists and the process of capturing that lightning in a bottle. We also dive into his background, and how he got his start in the industry, as well as some juicy Flat Earth conspiracies. Co-hosted by Olaf Blomerus.
Read MoreArt director and designer Toros Kose joins us this week to discuss his life’s path in and how it wasn’t originally focused on being an artist, his goal-driven focus, and our immense love for photography.
Read MoreFreelance art director and motion designer Mitch Myers joins us this week to share his story and some of the lessons he’s learned about finding balance in his life and the art of freelancing. Mitch offers some very useful advice and tips for those of you who are striving for balance in your creative life.
Read MoreArt Director Nidia Dias joins us this week to discuss her origins from Portugal, her undying passion for doing personal projects, and the inspiration derived from working with other artists.
We also get into her fascination with album artwork and movie posters, how much of a workaholic she is, and try to figure out what's going on with all of the shoe porn in the motion graphics industry.
Read MoreParamount Animation art director Mingjue Helen Chen joins us this week to discuss her early influences and how she got her start as an illustrator, the importance of creating meaningful work for herself, and the nebulous role technology plays in our industry.
Read MoreUbisoft Toronto art director Wylie Robinson stops by to speak with us about the complicated processes involved in creating video games, the artistic influences and trends of our industry, and what we believe the future of entertainment will be.
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