Owner of Dekagon Studios Clinton Crumpler joins us this week to discuss the ideologies of his company, the benefits of working in Unreal Engine, his ability to turn ordinary objects into something special, and a bit about his experiences as an instructor.
Read MoreGame designer and co-founder of Supyrb, Andreas Gaschka joins us this week to discuss the ups and downs of creating an indie game, the importance of working on projects you’re passionate about, and how to deal with audience reactions.
Read MoreGame designers Tim Soret and Danny Wadeson join us this week to discuss some insight into their upcoming title The Last Night, and we chat about everything from politics, their view on society, and some possible future outcomes of dealing with art and being a human.
Read MoreBAFTA-winning game designer and UI artist for Alien: Isolation Jon McKellan joins us this week to discuss his process for treading the work/life balance, the fleeting nature of life, and his adventures as a teacher.
Jon also shares a ton of excellent insight to his contributions to Alien: Isolation, including the differences in building UI vs UX, challenges he faced along the way, and his persistence to overcome them.
Read MoreMonument Valley lead designer Ken Wong joins us this week to discuss the current state of the video game industry and video games as an art form. We speak in depth about the process behind creating Monument Valley, and some of the challenges he and his team at UsTwo faced along the way. This eventually leads us down the rabbit hole of Ken’s creative influences, many of which are classic films.
Read MoreAaron Foster, founder of Lunar Software, joins us this week to share a ton of information about his upcoming sci-fi horror game, Routine. He digs deep into the hardships he and his 4-person team have faced during the development process, including similar games coming out recently, his creative process, and his tea addiction.
Read MoreOur guest this week is Alex Preston. Alex was born in Hawaii and grew up in Ventura County, acquiring his education at Otis College in southern California. After graduation, he worked at various production and design studios as a freelance creative. He now lives in Los Angeles, where he is hard at work crafting his own creations for your personal enjoyment.
Most recently, Alex's venture success on Kickstarter has allowed him to live out his dream of creating his own video game called "Hyper Light Drifter," which is a 2D Action RPG that combines all the best of the 8-16 bit classics, while utilizing the modernized technology and designs from today. In this podcast, we jump right into Alex's path and personal take on the things he loves, where his source of inspiration comes from, and his exciting accomplishment of being able to make his very own video game.
Read More